PC Many quests involving the Railroad, such as the weathervane, and Randolph quests will automatically fail if not completed beforehand.There is no failure stage for this quest, and no way to fail it. A number of the defenders are marked as essential, while none of the attackers are, so the defenders will always win. It is not actually possible to lose the battle.After the battle is completed, Ronnie gives a victory speech and Radio Freedom broadcasts a final status bulletin.They will not become essential, however, and can still be killed after the quest. The extra unnamed Minutemen that Ronnie calls in may be added to the Castle's settlement population if they survive the battle, potentially increasing the population by as much as sixteen or more.Radio Freedom will broadcast tactical updates during the battle, identifying where each attack phase starts from. They will mention Institute crows and advise checking the defences. The quest can be given by Preston Garvey, Ronnie Shaw, or an unnamed Minuteman at the Castle.Any companions told to stay at the Castle will participate in the battle, save for those who turn hostile due to siding against their factions.Synths and coursers will not be able to use teleportation after the Institute demolition. The radiant variant (with raiders, Gunners, super mutants, or enemy factions) will occur after the main quest is finished. Other ways are to kill any named personnel in the Institute, such as Father. For example, getting caught while trying to complete Underground Undercover or by completing Spoils of War.
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